#electronic agora
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FRONT 242 - September 8, 2024 / Cleveland
#front 242#blackout tour#blackout tour 2024#daniel b#jean-luc de meyer#patrick codenys#richard 23#ebm#industrial ebm#electronic body music#belgium#agora theater#cleveland
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ok ⊠so like, R e A l i T y? could be better
iâm gonna make this work ⊠đŻ
audio/visual editing > @futurepast0101
#doja cat#agora hills#scarlet#digital video art#digital art#indigowhite#npcprincess666#mustđcreate!Âźïž#future past#music video fan art#fan edit#futurepast0101#edit#pop#electronic#reality#Spotify
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Agora Hills By Doja Cat From the album Scarlet Added to NFMX playlist by @nctrnm on January 5, 2024 at 12:33PM Listen on Spotify https://open.spotify.com/track/5PyDJG7SQRgWXefgexqIge site: nctrnm.com
#Beats#glitch#IDM#downtempo#Doja Cat#Agora Hills#Scarlet#NFMX#lo-fi#chillout#atmospheric#chill#cinematic#experimental electronic#producer#soundscapes#sound design experimentation#unconventional#rewarding#instrumental#ambient electronic#minimal techno#experimental#trip hop#Nctrnm#Nowplaying#new#music
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youtube
#Agora Road#Rizumu#vaporwave#v a p o r w a v e#a e s t h e t i c#electronic#audio#nostalgic#music#mall#malls#commerce#shopping#mallsoft#nostalgia#mood#atmosphere#aesthetic#cool#awesome#interesting#musical
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Bem vindos Ă Pleasantville, um tiny world para The Sims 3
Hoje, eu vou te apresentar um mundo super lindo que eu estou chamando carinhosamente de Tiny Pleasantville. O nome oficial dele Ă© Pleasantville, e ele foi criado pelo @boringbones. Vamos lĂĄ?
đŠ Instalando o Mundo: Vamos Começar!
Primeiro, vocĂȘ vai precisar baixar o mundo. O Erick deixou o link de download na descrição do vĂdeo de apresentação dele AQUI. DĂĄ uma olhadinha no vĂdeo, ele explica tudinho sobre o Pleasantville, inclusive as inspiraçÔes para os nomes dos lotes comerciais. Vale a pena!
Baixe o arquivo do Google Drive. Se aparecer uma mensagem de aviso, pode ignorar, tĂĄ tudo seguro! Dentro do arquivo, tem uma pasta âmodsâ e o arquivo de instalação do mundo no formato Sims 3 Pack.
đ§ Instalando ConteĂșdos Personalizados:
Pleasantville conta com textura para telhados e efeitos especiais na cascata, alĂ©m de um conjunto prĂłprio de rochas. Basta colocar os arquivos da pasta âmodsâ na sua pasta: Documents\Electronic Arts\The Sims 3\Mods\Packages ou pelo CC Magic. Recomendo seguir os passos do meu vĂdeo de otimização de arquivos AQUI antes de colocar tudo no jogo.
đïž Instalando o Mundo:
Coloque o arquivo Pleasantville.sims3pack na pasta Downloads do The Sims 3 e abra o jogo. Instale o mundo pelo inicializador do Sims 3. Pronto! Agora é só abrir o jogo escolher o Pleasantville e começar a jogar.
Se ficar com alguma duvida para instalar mundos, recomendo esse meu vĂdeo AQUI
Se quiser a sensação de vizinhança viva, instale também os mods do Projeto Get Out também do Boring Bones. Eles trazem uma vida nova para o seu jogo.
Chegando Ă Pleasantville
Bem-vindo Ă Pleasantville, um bairro onde a tranquilidade reina e a cada esquina sussurra contos de paz. Aninhado entre colinas, ondulantes e paisagens serenas, este refĂșgio oferece aos seus moradores uma vida de harmonia incomparĂĄvel. Aqui, o tempo parece desacelerar, convidando vocĂȘ a saborear cada momento. Ao passear pelas ruas idĂlicas e observar as construçÔes pitorescas, vocĂȘ pode sentir uma leve corrente de mistĂ©rio. Dizem que um mestre e arquiteto, cujas criaçÔes intrincadas trouxeram vida a muitos mundos, estĂĄ por trĂĄs desse lugar. No entanto, hĂĄ rumores entre habitantes de que Pleasantville pode acabar. Tudo parece perfeito, mas fique atento aos sinais e sĂmbolos ocultos espalhados por toda a parte. Eles podem oferecer um vislumbre do que estĂĄ por vir enquanto visita a cidade.
E aqui acho que jĂĄ temos alguns spoilers com relação ao futuro do canal do Erick. Mas isso, eu deixo para vocĂȘ descobrir enquanto explora Pleasantville.
Se eu contei direito, temos 30 lotes, sendo:
5 Lotes Vazios
9 Lotes residenciais
16 Lotes ComunitĂĄrios
Todos os lotes sĂŁo vazios para vocĂȘ decorar de acordo com a sua criatividade.
Eu jĂĄ estou criando um save para este mundo. AtĂ© este momento, eu jĂĄ decorei a Prefeitura, que combinei com o Departamento de PolĂcia. Eu mostro como este prĂ©dio ficou neste vĂdeo AQUI.
Eu jĂĄ estou finalizando o Departamento de Bombeiros e, conforme eu for finalizando, eu vou compartilhando tudo nesta playlist AQUI.
Fique agora com mais algumas fotos deste mundo que tem tudo para te conquistar.
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MOD WhickedWhims v179a + Tradução PT-BR | The Sims 4
âïž O Mod que dispensa apresentaçÔes!
âïž INTRODUĂĂO DA COLEĂĂO DE CALCINHAS âą Nova Atividade: Os Sims podem colecionar calcinhas como um novo hobby divertido, semelhante a colecionar outros itens no jogo âą Nova Capacidade: Agora os Sims podem cheirar as calcinhas colecionadas, tambĂ©m por diversĂŁo, Ă© claro âą Novo Atributo Perverso - Estranho: Adicionado para os Sims que se envolvem nessa atividade peculiar âą Novo Traço de Lote - Ponto de Encontro dos Estranhos: Um novo traço de lote para atrair Sims envolvidos com calcinhas
âïž COMO FUNCIONA: âą Os NPCs podem ocasionalmente deixar cair suas calcinhas ao despir-se durante o sexo. Os Sims jogadores podem pegĂĄ-las para sua coleção âą TambĂ©m Ă© possĂvel procurar calcinhas em cĂŽmodas, armĂĄrios ou lavandarias, mas Ă© preciso cuidado para nĂŁo ser pego!
âïž COLEĂĂO COMPLETA: âą HĂĄ 10 designs de calcinhas Ășnicos para encontrar e completar a coleção
âïž PROPRIEDADES PERSONALIZADAS: âą Todas as calcinhas colecionadas tĂȘm um histĂłrico de propriedades e podem estar limpas, usadas ou em condiçÔes piores
âïž CHEIRAR CALCINHAS âą Os sims podem cheirar as calcinhas para recordar momentos passados ou para desenvolver fantasias sexuais
âïž AVISTAMENTO DE SIMS ESTRANHOS âą Sims estranhos ou "entusiastas", podem ser encontrados em locais especĂficos, como um terreno com o traço "Ponto de Encontro dos Estranhos". âą Esses Sims podem ser vistos trocando calcinhas roubadas entre si, geralmente durante a noite, adicionando um toque peculiar ao jogo
âïž DOWNLOAD Clica aqui para baixares o mod Clica aqui para baixares a tradução
âïž NOTA: Tens de baixar o arquivo da tradução e deixĂĄ-lo junto com o arquivo do mod. NĂŁo te esqueças que a pasta do mod Ă© sempre colocada no seguinte caminho:
Documentos > Electronic Arts > The Sims 4 > Mods
#sims 4 mods#the sims 4#the sims 4 cc#the sims 4 download#the sims 4 mods#the sims 4 simblr#sims 4#sims 4 gameplay#sims 4 cc#ts4#whicked whims#whickedwhims#tradução#pt br
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Tradução Mod Sim Image de Adeepindigo
OlĂĄ Simmers!!! Hoje eu venho trazer mais uma tradução, esse mod fala de assuntos delicados como anorexia e dissociação de imagem, entĂŁo recomendo que se vocĂȘ tem algum gatilho com esse assunto nĂŁo use-o e lembre-se, vocĂȘ sempre poderĂĄ pedir ajuda, vocĂȘ nĂŁo esta sozinho.
EntĂŁo bora de mod!
Como funciona? Baixe o mod no Patreon do criador clicando aqui depois de baixar vocĂȘ descompacta o arquivo e coloque na sua pasta mod que se encontra em Documentos\Electronic Arts\The Sims 4\Mods e agora vocĂȘ baixa minha tradução aqui baixou o arquivo apenas cole ele na mesma pasta do mod e curta seu jogo.
Por favor não use minhas traduçÔes como sua e de os créditos da tradução e do criador caso divulgue ou compartilhe. Dag dag!!!
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âThey are just looking for a way to shut our mouths,â Bulgarian-born Bellingcat investigative journalist Christo Grozev told Nova TV channel on December 28 after being added to Russiaâs âwanted listâ of December 26.Â
âThe inclusion of a foreign citizen in this list is a precedent. We know that in the last 2-3 years [Russiaâs] Federal Security Service has been seriously disturbed by what we do,â said Grozev.
He added that he has hired a Russian lawyer from the human rights group Agora to represent him. He also said it was absurd that no official reason was cited.
According to Russian state news agency RIA, Grozev broke Russiaâs criminal code by spreading false information about the Russian armed forces and by helping Ukraineâs intelligence.
Grozev said he is less worried by a coordinated attack against him than by fears that a radicalised individual might want to help the Kremlin by an assassination or a kidnap.
âWe know from our sources who have worked within the FSB system that we have to be careful with new acquaintances, people that want to meet us or me specifically,â he said.
He added that while he works mainly in Austria, he is currently located outside of Europe.
Grozev was born in 1969 in Plovdiv and started journalism in local radio before working internationally since the mid-1990âs through publishers Metromedia and Communicorp, eventually co-founding Altelys Investments in 2007 and becoming part of the board of Talpa Radio Holding.Â
Since 2015, he has been an investigative journalist with the international collective Bellingcat. Through the years his work became more connected to using open-source, social media and available data in order to analyse, track, verify and uncover information.
He gained acclaim for his work on uncovering details around the downing of Malaysia Airlines Flight 17 in 2014, the Montenegrin coup plot from 2016, the poisoning of Sergei and Yulia Skripal in Salisbury in 2018 and the poisoning of Russian opposition figure Alexei Navalny in 2020.
Bellingcat is also involved in an ongoing investigation about Bulgaria media and public figures being funded by Russia.Â
Grozev is also one of the people featured in Daniel Roherâs âNavalnyâ Sundance-winning documentary.Â
Warrant draws dividing line in parliamentÂ
The development was met by a silence from Bulgariaâs cabinet but drew a quick reaction from Bulgarian pro-EU parties.Â
âThe Russian Federation, or more precisely, the Kremlin regime, has put Christo Grozev, a Bulgarian investigative journalist, on the stateâs wanted list. I demand that parliament push the Ministry of Foreign Affairs to summon [Russian ambassador] Mitrofanova to explain why Russia is searching for a Bulgarian journalist,â tweeted âWe Continue the Changeâsâ former Minister of Electronic Governance Bozhidar Bozhanov on December 26.Â
The next day fellow party member and former Minister of Innovation and Growth Daniel Lorer also pledged to make the issue central in the next parliamentary session, and called for a position from Dragomir Zakov, the caretaker Foreign Minister, previously heading the defence ministry.Â
GERB and the Movement for Rights and Freedoms also issued official statements demanding a âunified Europeanâ position in support of Grozev.Â
In contrast, three parties which to different extents use pro-Kremlin rhetoric, the Bulgarian Socialist Party, the countryâs main left-wing party, Revival and current far-right leaders and newcomers Bulgarian Rise, have abstained from commenting.Â
By demanding statements from the current ministers, all handpicked by pro-Kremlin President Rumen Radev, âWe Continue the Changeâ is challenging the alleged political dependence of the caretaker cabinet on the President.
The appointment of the cabinet in August, following the ousting of âWe Continue the Changeâsâ coalition in June, drew protests from citizens who saw a Radev-selected government as a risk to Bulgaria pro-Western perspective. President Radev and interim PM Galab Donev have not commented on the latest developments.Â
On December 28, the Russian embassy confirmed to that ambassador Elenora Mitrofanova will meet the Foreign Minister on Thursday.
Mitrofanova has been a controversial figure since the start of Russiaâs invasion in Ukraine. On several occasions she criticised Kiril Petkovâs 2021-2022 government for its pro-Kiyv position and its numerous expulsions of Russian diplomats in Sofia.Â
@akamuffintop
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Anitta e Beyoncé são destaques no Grammy 2023; confira lista dos indicados
Anitta pode se tornar a primeira artista latina a vencer o prĂȘmio na categoria em mais de 50 anos
Foto Anitta: Evan Agostini/Invision/AP | Foto Beyoncé: Reprodução Redes Sociais
A Recording Academy liberou a lista de indicados ao Grammy Awards 2023 nesta terça-feira (15).
A brasileira Anitta foi um dos grandes destaques. Indicada Ă âArtista Revelaçãoâ, ela foi a quinta brasileira indicada a uma categoria principal desde 1974, e pode se tornar a primeira artista latina a vencer o prĂȘmio em mais de 50 anos.
O Ășltimo artista brasileiro indicado Ă uma das categorias principais foi Eumir Deodato, em 1974. AlĂ©m dele, grandes nomes da mĂșsica brasileira, como Tom Jobim e Astrud Gilberto, tambĂ©m jĂĄ foram destaques.
AlĂ©m de Anitta, BeyoncĂ© jĂĄ quebrou recordes ao aparecer na lista. Indicada nas trĂȘs, das quatro, principais categorias do prĂȘmio, BeyoncĂ© se tornou a artista com maior indicaçÔes da histĂłria, conquistando 88 no total. Agora, ela empata com o marido Jay-Z.
Confira os indicados ao Grammy 2023:
Song Of The Year
âAs It Wasâ â Harry Styles
âAll Too Well (10 Minute Version)â â Taylor Swift
âabcedfuâ â GAYLE
âAbout Damn Timeâ â Lizzo
âEasy On Meâ â Adele
âBad Habitâ â Steve Lacy
âThe Heart Part 5â â Kendrick Lamar
âGOD DIDâ â DJ Khaled
âBREAK MY SOULâ â BeyoncĂ©
âJust Like Thatâ â Bonnie Raitt
Record Of The Year
âAs It Wasâ â Harry Styles
âEasy On Meâ â Adele
âDonât Shut Me Downâ â ABBA
âBREAK MY SOULâ â BeyoncĂ©
âGood Morning Gorgeousâ â Mary J. Blige
âYou And Me On The Rockâ â Brandi Carlile & Lucius
âWomanâ â Doja Cat
âAbout Damn Timeâ â Lizzo
âBad Habitâ â Steve Lacy
âThe Heart Part 5â â Kendrick Lamar
Album Of The Year
âRENAISSANCEâ â BeyoncĂ©
âUn Verano Sin Tiâ â Bad Bunny
âVoyageâ â ABBA
â30â â Adele
âGood Morning Gorgeousâ â Mary J. Blige
âMusic Of the Spheresâ â Coldplay
âIn These Silent Daysâ â Brandi Carlile
âMr. Morale & the Big Steppersâ â Kendrick Lamar
âSpecialâ â Lizzo
âHarryâs Houseâ â Harry Styles
Best New Artist
Anitta
Omar Apollo
DOMi & JD Beck
Samara Joy
Muni Long
Latto
MĂ„neskin
Wet Leg
Molly Tuttle
Tobe Nwigwe
Best Pop Solo Performance
âAs It Wasâ â Harry Styles
âEasy On Meâ â Adele
âWomanâ â Doja Cat
âBad Habitâ â Steve Lacy
âAbout Damn Timeâ â Lizzo
âMoscow Muleâ â Bad Bunny
Pop Duo/Group Performance
âDonât Shut Me Downâ â ABBA
âBam Bamâ â Camilla Cabello & Ed Sheeran
âMy Universeâ â Coldplay & BTS
âI Like Youâ â Post Malone & Doja Cat
âUnholyâ â Sam Smith & Kim Petras
Pop Vocal Album
â30â â Adele
âVoyageâ â ABBA
âHarryâs Houseâ â Harry Styles
âMusic of the Spheresâ â Coldplay
âSpecialâ â Lizzo
Dance/Electronic Recording
âBREAK MY SOULâ â BeyoncĂ©
âRosewoodâ â Bonobo
âDonât Forget My Loveâ â Diplo & Miguel
âIâm Good (Blue)â â David Guetta & Bebe Rexha
âIntimidatedâ â KAYTRANADA & H.E.R
Dance/Electronic Album
âRENAISSANCEâ â BeyoncĂ©
âFragmentsâ â Bonobo
âDiploâ â Diplo
âThe Last Goodbyeâ â ODESZA
âSurrenderâ â RĂFĂS DU SOL
Rap Performance
âGOD DIDâ â DJ Khaled
âVegasâ â Doja Cat
âPushin Pâ â Gunna, Future & Young Thug
âThe Heart Part 5â â Kendrick Lamar
âF.N.F (Letâs Go)â â Hitkidd & GloRilla
Melodic Rap Performance
âBig Energy (Liveâ) Latto
âWAIT FOR Uâ â Future, Drake & TEMS
âBEAUTIFULâ â DJ Khaled
âFirst Class â Jack Harlow
âDie Hardâ â Kendrick Lamar, Blxst & Amanda Reifer
Rap Album
âGOD DIDâ â DJ Khaled
âMr. Morale & The Big Steppersâ â Kendrick Lamar
âCome Home The Kids Miss Youâ â Jack Harlow
âI NEVER LIKED YOUâ â Future
âItâs Almost Dryâ â Pusha T
Songwriter Of The Year, Non-Classical
The-Dream
Amy Allen
Nija Charles
Tobias
Jesso Jr.
Laura Veltz
Best Compilation Soundtrack For Visual Media
Elvis
Encanto
Strangers Things Season 4
Top Gun: Maverick
West Side Story
Best Song Written For Visual Media
âBe Aliveâ â BeyoncĂ©
âCarolinaâ â Taylor Swift
âHold My Handâ â Lady Gaga
âKeep Risingâ â Jessy Wilson & Angelique Kidjo
âNobody Like Uâ â 4*Town
âWe Donât Talk About Brunoâ â Encanto
R&B Performance
âVIRGOâS GROOVEâ â BeyoncĂ©
âHere With Meâ â Mary J. Blige & Anderson .Paak
âHrs & Hrsâ â Muni Long
âOverâ â Lucky Daye
âHurt Me So Goodâ â Jazmine Sullivan
Traditional R&B Performance
âPLASTIC OFF THE SOFAâ â BeyoncĂ©
âDo 4 Loveâ â Snoh Aalegra
âKeeps On Fallinâ â Babyface & Ella Mai
ââRound Midnightâ â Adam Blackstone & Jazmine Sullivan
âGood Morning Gorgeousâ â Mary J. Blige
R&B Song
âCUFF ITâ â BeyoncĂ©
âGood Morning Gorgeousâ â Mary J. Blige
âHrs & Hrsâ â Muni Long
âHurt Me So Goodâ â Jazmine Sullivan
Please Donât Walk Away â PJ Morton
R&B Album
âBreezyâ â Chris Brown
âCandydripâ â Lucky Daye
âGood Morning Gorgeousâ â Mary J. Blige
âBlack Radio IIIâ â Robert Glasper
âWatch the Sunâ â PJ Morton
Best Music Video
âWomanâ â Doja Cat
âAs It Wasâ â Harry Styles
âEasy On Meâ â Adele
âYet To Comeâ â BTS
âThe Heart Part 5â â Kendrick Lamar
âAll Too Well: The Short Filmâ â Taylor Swift
Best Music Film
âOne Night Onlyâ â Adele
âOur Worldâ â Justin Bieber
âLive At The O2â â Billie Eilish
âMOTOMAMI (TikTok Live Performance)â â RosalĂa
âJazz Fest: A New Orleans Story A Band A Brotherhood A Barnâ â Neil Young & Crazy Horse
Rap Song
âChurchill Downsâ â Jack Harlow & Drake
âGOD DIDâ â DJ Khaled
âThe Heart Part 5â â Kendrick Lamar
âPushin Pâ â Gunna, Future & Young Thug
âWAIT FOR Uâ â Future, Drake & TEMS
Global Music Album
âShuruaatâ â Berklee Indian Ensemble
âLove, Daminiâ â Burna Boy
âQueen Of Shebaâ â AngĂ©lique Kidjo & Ibrahim Maalouf
âBetween Us⊠(Live)â â Anoushka Shankar, Metropole Orkest & Jules Buckley
âSakuraâ â Masa Takumi
Latin Pop Album
âAGUILERAâ â Christina Aguilera
âPasierosâ â RubĂ©n Blades & Boca Livre
âDe Adentro Pa Afueraâ â Camilo
âVIAJANTEâ â Fonseca
âDharma+â â SebastiĂĄn Yatra
Rock Performance
âSo Happy It Hurtsâ â Bryan Adams
âOld Manâ â Beck
âWild Childâ â The Black Keys
âBroken Horsesâ â Brandi Carlile
âCrawl!â â IDLES
âHolidayâ â Turnstile
âPatient Number 9â â Ozzy Osbourne & Jeff Beck
Best Engineered Album, Non-Classical
âHarryâs Houseâ â Harry Styles
âBlack Radio IIIâ â Robert Glasper
âChloĂ« and the Next 20th Centuryâ â Father John Misty
âWet Legâ â Wet Leg
âAdolescenceâ â BAYNK
Producer Of The Year, Non-Classical
Jack Antonoff
Boi-1da
Dan Auerbach
Dahi
Dernst âDâmileâ Emile II
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O cinema mais bonito do mundo agora tem telas superpotentes
Conhecido como o cinema mais bonito do mundo, o PathĂ© Palace, em Paris, na França, foi reinaugurado apĂłs cinco anos de reformas com novas experiĂȘncias promovidas pela Samsung Electronics. O local Ășnico com arquitetura de Renzo Piano agora tem seis novas telas LED: quatro Onyx 4K que medem mais de 10 metros de largura e duas Onyx 2K com 5 metros de largura â prometendo outro nĂvel de qualidade deâŠ
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Strange Case of Dr. Johnson and Matchess
BY JORDAN MAINZER
I've been covering Matchess at SILY for the blog's entire existence, and almost every time I mentioned her for the first time in a piece, I referred to her by her real name as well, Whitney Johnson. In some ways, this is natural, basic journalism, but it was also influenced by my desire to clarify. That is, throughout the years, at times when Johnson has been part of a bill at a show or even one piece of an ensemble, I've seen her presence referred to with both her moniker and her name. She's finally here to say that, at least from an artistic standpoint, the two are no longer interchangeable. Today, Matchess releases her new cassette of found sounds Stena, using her usual combination of synthesizer and viola. Also today, Whitney Johnson releases her debut album Hav, a voiceless exploration of the human body laden with, yes, viola and electronic instruments, but also marimba. Saturday, at Constellation, the two releases, both out via Drag City, will be celebrated by a quintet of Johnson, Haley Fohr, Lula Asplund, Jenny Pulse, and Alan Sparhawk.
Hav and Stena are different sounding records, but they're also intimately related. The field recordings on the albums come from places where Johnson was doing research or participating in a residency, ranging from rural and Southern Sweden to Greece and Cyprus. She started to notice commonalities between the coastal areas, the landscapes, the rocks. Just as the inspirations between the two records merged, so does the result. The songs on Hav are arguably more "healing" sounding than anything on the solfeggio frequency-inspired Stena. "Agora" shimmers like a gong, while the chiming marimba on "Vari", increasing and decreasing in volume and intensity, lulls you into hypnosis. Stena, on the other hand, is much more tactile and reminiscent of tangible sounds that can be perceived by our minds and bodies, from the distorted church bells of "Klara Kyrka" and the crickets of âBiskopskulla Högstenaâ to the plucked strings of "DNA Repair" and pulsating voice of "Existe".
Hav and Stena diverge and intertwine all at once, just like Whitney Johnson and Matchess. And they'll only continue as separate, but similar artists, in part thanks to Johnson's position as Assistant Professor at the School of the Art Institute of Chicago, a tenure track job in the Art & Technology/Sound Practices Department. One class she's teaching in the fall semester is, appropriately, called Doubles, and comes from her own practice, studying "mirrors, alter egos, polarities, doppelgÀngers, gender binaries, impostors, twins, and shadows" and exploring how it can turn into psychoacoustic illusion like binaural beats. Perhaps a century from now, it's Johnson and Matchess that will be studied in a similar course.
Earlier this month, I spoke to Johnson about Hav and Stena, keeping a diary, field recording, being physically changed by music, and the importance of context in abstract art. Read our conversation below, edited for length and clarity.
Since I Left You: At what point did you know that Hav and Stena would become reflections of each other, released at the same time as a singular, but separate entity?
Whitney Johnson: I think that two different artists or different paths had been developing for quite some time, [but] not until I started making a record did it become clear [to me]. I started doing all my instillation work and more sound work under my own name, but [the listing] would say, "Whitney Johnson (aka Matchess)" for reference. Vice versa, that started happening, [listings] saying "Matchess is doing [such and such]," and then mentioning my name. A lot more live performances were still billed at Matchess, which makes sense for a lot of reasons, but when I started making these [records], I realized how different they had become. The idea of doing a no vocals, ambient record [like Hav] didn't seem to fit into the Matchess world. There are no lyrics; even though the lyrics are always buried, they're a big part of what inspires my work, symbols that keep coming up. Without having text or voice on Hav, I thought it was definitely something else. Also, bringing in marimba, because Matchess is mostly key-based instruments, synthesizers, organ, and then viola.
SILY: The albums are born from your stays in different areas. Stena, you were staying in rural Sweden, and for Hav, you had an artist in residency at Inkonst near the coast.
WJ: This is where they start to blend, because a lot of the field recordings that show up on Stena are from Cyprus and Greece, where I was doing research in 2021. Then, I was doing residencies in Sweden and research in Sweden for a few months, and a few different times I was there, the geographical influences started to blend, too. Places I didn't naturally think of having much in common, suddenly I started seeing all these commonalities between these places: Coastal island culture is a big thing, and the landscapes were surprisingly similar.
SILY: In rural Sweden, you kept an online diary. Had you ever done that before?
WJ: Not really. I feel like that's something social media facilitated. It was easy to drop something in there that was photos, impressions, less personal and more observation and documentation, like images of rocks and water. That's what "hav" and "stena" mean in Swedish, "sea" and "stone." So that became a theme of everything I was collecting. It also turned into this journal.
SILY: Before, had you treated field recordings as your journal, and now, do you feel like you have more ways of capturing where you were?
WJ: Yeah, I think that makes a lot of sense. I think in the past, field recording for me was a lot about the thing that was making the sound I was recording. "This is a river," or, "This is a gutter. This is a windmill. This is something that sound this exact way," recording spaces and not really having an object I'm recording, but more doing recording in a place. That made me lean into this more text, journal approach, too.
SILY: When did you decide the solfeggio frequencies were something you wanted to explore in your music?
WJ: This is part of a much bigger line of questioning I've had. What is the connection between sound and the body or bodies in general? There's so much out there that's pretty far out. I don't want to say everything that's true has to have scientific evidence. There are things that may be undiscovered. When stuff has no evidence, I'm kind of a skeptic. The solfeggio frequencies are something someone discovered in the 1970s, and their relations to the body are pretty wild. One is called "DNA Repair"; what could that possibly be? There's the "Frequency of God", so already, it's outside the world of observational science. That's part of this much bigger project, brainwave treatments, where I'm like, "What is the connection here?" Passing that question onto the listeners instead of answering that, posing a question with my work to say, "What if this is how this works? What do you experience? How does this affect you?" The solfeggio frequencies were in this line of questioning where, "If I use this frequency as the fundamental for this just intonation piece, is it any different than if I go 1 Hz higher or lower? If it's 528 [Hz], what if it's 529? Is it really that different of an experience?" I don't know. It's a lot about priming. It's a lot about what people expect to experience.
SILY: Has your experience of how you think sound affects the body changed as a result of making these records?
WJ: Yeah, one thing that I can say for sure is tuning to something other than A440 feels significant to me. It could be because of my own history with tuning to that frequency for so long in classical music settings. It's regimented in a way that feels confining or stifling. Opening that up and not using that as my fundamental on the viola feels really good. Almost having perfect pitch--not exactly, but I can pick an A440 out of the air and tune the rest of my instrument to it, but that became such a restriction. I used 432Hz for most of these pieces to open up the possibilities. There's also some interesting dissonance that happens, when there is something that's in 440, these beating patterns and things out of tune in a way I thought sounded cool.
SILY: To my non-trained ears, it's cool when it creates somewhat of a syncopation, or in terms of the Gestalt principle of filling space that's not technically there.
WJ: I've been thinking and doing some reading about missing fundamentals, which is a thing where if you build the harmonic series above something, you don't even need to have that fundamental tone because your brain fills in the gap. It is kind of the Gestalt of sound.
SILY: It's something you notice that you're finding words or frameworks for that formalize it.
WJ: Absolutely. When I was working at Dream House many years ago now, I was having a very direct aesthetic connection to what I was hearing, and I didn't understand it at all. I didn't understand just intonation or other tuning systems. I was just wide open, wide-eyed, taking it all in, but I really liked what I heard. I knew it was lighting up some part of my brain that had never been scratched. I started to dig into what was going on and how it was composed, and it opened a whole new world.
SILY: Have you had the experience of feeling physically changed by live music, especially at an extreme volume?
WJ: Yes, absolutely. That happens to me just as frequently with noise as it does with some sort of sound healing, like gong bath. A really good harsh noise performance like Merzbow can feel just as cleansing.
SILY: Are the videos you've released so far made of footage you had collected while studying?
WJ: The video for "In Sleep" is completely from Greece and Cyprus, some significant rocks that are marked as ruins, part of some ancient structure, and a bunch of rocks that were mundane, or not a special rock. I liked putting those together in that video, where you can't tell whether something's a sacred stone or cultural heritage site or just a random rock. The other one for "Vari" was all footage from Sweden from the coast.
SILY: You really did switch around the sonic and visual references between the albums, even thought a lot of the track names are consistently referential to places. For instance, âKlara Kyrkaâ is a church in Stockholm. Are the church bells in the song from there?
WJ: Yeah, that's a field recording of those, distorted and buried beneath many layers of fuzz. That was kind of fun, too, all these doubles that came up in this doubles project that were sometimes in line with the thing, and sometimes reversed or flipped. Sea and stones, Sweden, Greece and Cyprus regions, keeping them in line, but one thing will be out of place that draws your attention to the double again.
SILY: Did the experience of incorporating these field recordings into an album make you want to do it more in the future, wherever you might be studying, to establish that relationship between place and music in the same way?
WJ: Yes, that felt really good. A lot of it is pretty subtle. I played some of these recordings wondering what I would do with them, whether they were [more appropriate] for an installation setting. They're almost silent, so it opens up an imaginative world. I did an artist talk where I played these recordings, and you couldn't really hear much, but all I said was, "These are the recordings of these sacred sites for the cult of worshippers for the Greek diety Hermaphroditus." Giving that much context, there was this whole imaginative thing that happened in people's minds where they were listening to kind of nothing, but the sense of place and time added to the interpretation. I love [recording] wherever I'm going, or even just the sounds of my life, myself living.
SILY: Are you the type of listener who wants to know the context of what you're listening to before you hear it?
WJ: I'm of two or three minds about it. Sometimes, I want to read something and know what it is first and have it guide me or give me something to hang on to or an anchor. [Other times,] I want to listen to something without knowing a thing. I feel the same way about film. Sometimes, I want to read about a film and understand what I'm getting into, but [other times,] I want to be totally surprised. It's also cool, for something that's time-based, to [read about it] while you're listening. It actually puts my attention on the thing. If I'm listening to a record, looking at the liner notes or an insert or booklet, I'm having this experience of sound that's integrated. It's visual, textual, and listening, and you can make it into an experience instead of what for me is so often background music, [where] I'll put something on and get up and do the dishes. [laughs]
SILY: I agree with you. I switch back and forth. I at least try once with everything, especially if I'm writing about it, to actively sit down and look at the context before or during the listening experience, even if the very first listening experience might be passive. For an ambient record, the possibilities are so vast, that it can be misleading if you go into it cold.
WJ: Definitely. There's also space to respect the artist there, too. If somebody gives you a big conceptual statement, it's important to incorporate that as much as you can. Some people really resist that, too, and say, "This is just sound or music. You can tell what an artist wants you to do with it."
SILY: What else are you working on at the moment?
WJ: A few different things. I've got some film stuff coming up. There's a new project I'm working on that involves field recording of my daily life. I feel like that's pretty exciting. I can imagine it turning into an A/V installation project, but right now, it's just collecting recordings. Field recording my life could be traveling but also at home, like cooking. There's also a piece called FIAT I did in Berlin in 2023, and I'm proposing that to lots of people to do in 2025, to bring that back. To say it's "fun" is weird, but it's very transformative for me. It's a 4-hour-long solo viola and electronics piece with no breaks. I'm seated, and my arm is moving repetitively between strings for four hours straight, and everything else I'm doing is with my left hand. I'm able to clamp my viola with my chin and be working with a synthesizer and any other electronics like a mixer to bring things in, but my right arm is just going for four hours straight. It's really challenging and feels like public meditation. I'm trying to see where that can happen next.
SILY: Is there anything you've been listening to, watching, or reading that you've found inspiring?
WJ: I'm in the last pages of the new Rachel Cusk book called Parade. It's incredible and life-changing. It's about an artist named G, and the artist takes lots of different forms, so you don't know if it's one person or many artists named G. It might be different iterations of what an artist can be. It's pretty abstract, but I've really related with several of the versions of G who I've encountered. The writing is so good, so incisive, a lot that's directly about gender but a lot that's not, just about art making generally. You see how through the storytelling, gender is a part of that, but there are very clear moments where you can see, "This is what it means to be a female-identifying artist."
SILY: You're teaching at SAIC now, including a class on Doubles. Has your teaching ever mirrored your music practice as much as it does now?
WJ: No, and I think it's an opportunity of being full-time. I can design my own classes. It feels like such a privilege to speak for my practice.
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#interviews#live picks#matchess#whitney johnson#drag city#constellation#inkonst#stena#hav#haley fohr#lula asplund#jenny pulse#alan sparhawk#school of the art institute of chicago#art & technology/sound practices department#dream house#merzbow#hermaphroditus#fiat#rachel cusk#parade
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NITZER EBB - September 8, 2024 / Cleveland
#nitzer ebb#nitzerebbprodukt#bon harris#agora theater#Cleveland#ebm#industrial ebm#electronic body music
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The Sims tem um rival sĂ©rio: chama-se inZOI, visa o hiperrealismo e agora vocĂȘ pode criar seu personagem de graça #ĂltimasNotĂcias
Hot News O reinado de The Sims (que jĂĄ estĂĄ chegando ao quinto episĂłdio) tem sido avassalador no gĂȘnero de simuladores de vida. Os poucos rivais que teve desapareceram mesmo em pleno desenvolvimento, como Life by You. Agora Ă© a vez de Krafton. O gigante por trĂĄs do PUBG mostrou em profundidade como Ă© o inZOI, que visa desbancar o sucesso da Electronic Arts. Como parte da Gamescom 2024, a editoraâŠ
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Teoria: Macumba, Alquimia e Gnosticismo em Final Fantasy 7
OlĂĄ, meus consagrados, nesse post abordarei a macumba em FFVII. Recomendo que saiba da lore do Jogo antes de ler esse post, para compreendĂȘ-lo melhor. E sim, apesar de nĂŁo aparentar, esse jogo e utiliza alguns temas bem interessantes como gnosticismo, CabalĂĄ LuriĂąnica, alquimia, pĂŁo de batataa e outras coisas.. SĂł avisando que haverĂĄ spoiler nesse artigo. Dito isso, vamos lĂĄ!
JENOVA, THE CALAMITY FROM THE SKY
Jenova, cujo nome se parece muito com Jeovå, foi uma Calamidade dos céus que exterminou os Cetras, que viviam no polo norte. Ela é claramente o demiurgo no universo de FFVII. Jenova, aparentemente é um demiurgo meio nerfado, porque um tempo depois, ela é capturada pela Shinra Electronic Power Company numa escavação feita no polo norte ou Knowspole. Assim, Shinra inicia o Jenova project.Mais tarde a empresa Shinra, após a falha do Jenova Project, usa as células de Jenova criar o soldado perfeito, dando inicio ao projeto SOLDIER. Por causa do projeto SOLDIER fica mais evidente que Jenova é o maldito demiurgo, pois aqueles que recebem suas células se tornam extremamente fortes e alguns, de certo modo, se tornam Anjos.
Quando o SOLDIER Sephiroth foi para uma missĂŁo em Nibelheim, ele acaba encontrando o personagem Genesis, que o conta sobre sua suposta origem. Depois disso, Sephiroth foi para Shinra Mansion e ficou lendo âââlike a man possessedââ osâ documentos sobre o Jenova project. ApĂłs entender que ele Ă© filho de Jenova e ficar bem biruleibe das ideias, Sephiroth decide se aliar Ă Â Jenova para destruir o planeta Terra, se aliando assim ao demiurgo. JĂĄ na Cabala, as Sefirotes representam o demiurgo que Ă© confundido com a figura de Adam Kadmon. AlĂ©m disso, hĂĄ os 12 clones de Sephiroth que, contando com o prĂłprio Sephiroth, dĂĄ 13, esse Ă© mesmo nĂșmero que dĂĄ quando na ĂĄrvore sefirĂłtica, contamos as 10 SĂ©firas junto com os 3 Ains acima de Kether, ou seja, dĂĄ 13.(1)
âSe Sephiroth Ă© o filho de Jenova (que representa JeovĂĄ), seria ele entĂŁo Jesus Cristo XD?â NĂŁo, Eu enxergo o Sephiroth mais como anticristo ( uma figura Luciferiana mesmo), jĂĄ Aerith Ă© uma figura âcrĂsticaâ que no late game, que se sacrifica para o bem de todos.
ALQUIMIA NO LATE GAME
Bugenhagen states that when someone prays for Holy, if their prayer is answered the White Materia will glow green.
Ainda no late game, quando vemos Sephiroth matar Aerith, ela estava segurando uma esfera verde, isto Ă©, ela segurava a White Materia, jĂĄ no Remake, a White Materia Ă© uma esfera branca. Mas por que a White Materia tem essas duas cores, especificamente? Ora, Ă© porque o estado de Albedo no processo alquĂmico geralmente Ă© representado nĂŁo somente pela cor branca, mas tambĂ©m pela cor verde. O fato da White Materia ter cor branca no Remake Ă© bom, pois isso explicita mais a MACUMBA em questĂŁo. Entretanto, essa pequena mudança do Remake distorce um pouco o sentido original, porque essa cor verde da White Materia simboliza a deusa VĂȘnus e o Reino vegetal. EntĂŁo, essa cor verde (Viriditas) simboliza as forças da Natureza reagindo, por meio do Holy, contra Sephiroth e Jenova.
No centro da Terra, um pouco antes do confronto final, vemos Holy atrĂĄs de Sephiroth. Nesse momento, Holy jĂĄ estĂĄ saindo da fase de Albedo e jĂĄ passando para a fase Rubedo, a fase final do processo alquĂmico. Como os herĂłis viram que o Holy estava quase completo, eles ficaram mais motivados para lutar contra Sephiroth, pois ainda havia esperança âOur last Hopeâ (2)
MAIS ALQUIMIAÂ
Quando encontramos Sephiroth na Cratera do Norte, ele nĂŁo sĂł se uniu aos fragmentos de Jenova, mas tambĂ©m parece estar envolto em uma massa esverdeada de Mako. Ou seja, ele jĂĄ estĂĄ metade do processo alquĂmico, isto Ă©, Albedo ou Viriditas. Mas quando Cloud entrega a Black Materia a Sephiroth, alĂ©m dĂĄ-lo a possibilidade de invocar o Meteoro, causa a conclusĂŁo do processo alquĂmico dele. NĂŁo vemos Sephiroth realizar nenhum outro processo alquĂmico posterior.
Agora, falando como alguĂ©m que nĂŁo entende muito de alquimia, eu nunca vi um processo alquĂmico acabar no Nigredo. Ademais, o Nigredo Ă© dissolução, e nĂŁo Ă© associado ao final da Grande Obra - diferente do rubedo -, mas ao inĂcio da Grande Obra. JĂĄ que, apenas nesse caso, o Nigredo estĂĄ no final do processo alquĂmico, e nĂŁo no inĂcio como Ă© tradicionalmente retratado, sou levado a acreditar que isso Ă© uma inversĂŁo de simbolismo.
EntĂŁo, Sephiroth conseguiu, atravĂ©s de uma inversĂŁo satĂąnica do processo alqĂmico, se tornar um Deus. Se esse realmente for o caso, entĂŁo esse Satanismo Ă© bem condizente com o carĂĄter de Sephiroth, jĂĄ que ele Ă©, como a maioria dos vilĂ”es de anime, praticamente um anticristo.(3)
O CONFLITO DE PANTEĂSMO X GNOSTICISMO
Apesar de ter elementos do gnosticismo, eu nĂŁo acho que o FVII seja um jogo prĂł Gnosticismo. Pode-se dizer, pelo menos, que FFVII nĂŁo Ă© uma obra acĂłsmica. Muito pelo contrĂĄrio, na minha opiniĂŁo, o jogo tende a chatice do panteĂsmo, fora que a Avalancheâââo grupo dos mocinhosâââĂ© uma organização eco terrorista que tem justamente o objetivo de proteger o planeta Terra, uma entidade vivente. Em suma, o panteĂsmo e o gnosticismo sĂŁo visĂ”es radicalmente opostas. Enquanto o panteĂstas por assim dizer identificam a natureza como Deus, os gnĂłsticos veem a natureza como intrinsecamente mĂĄ, porque foi criada pelo DEMIURGO, e almejam destruĂ-la. (4)
Mas pra ser sincero, acho que os vilĂ”es sĂŁo os prĂłprios gnĂłsticos, pois vemos que os seguidores de Sephiroth querem realizar a tal "Reunion", ou seja, eles querem anular a prĂłpria individualidade em prol de se unir Ă Jenova, de modo que eles se tornem apenas um. Essa eliminação da individualidade Ă© umas das ideias mais frequentes e ATERRORIZANTES do gnosticismo, porque nessa crença, vocĂȘ tem que sair da Matrix DemiĂșrgica para retornar ao pleroma, tornando-se um com Deus(g). Em suma, a lore FFVII consiste, na minha opiniĂŁo, em uma batalha entre PanteĂsmo e Gnosticismo acĂłsmico, porque Sephiroth e Jenova querem, atravĂ©s de destruição e da morte indiscriminada, pĂŽr um fim no universo para liberar as centelhas divinas e absorvĂȘ-las.(5)
AlĂ©m do mais, no JapĂŁo, hĂĄ um conflito entre entre Budismo, uma e religiĂŁo gnĂłstica, e o XintoĂsmo, uma religiĂŁo panteĂsta e indĂgena originĂĄria do JapĂŁo. Esse conflito Ă© retratado, por vezes, nos animes e na cultura pop japonesa.
ConclusÔes
à isso, meus consagrados! Espero ter mostrado que esse videojogo é mais profundo do que parece! Gostaram da teoria? Então, me sigam, vejam meu blog, e que Deus abençoe a todos.
Posta originalmente dia 21 de junho de 2024 no meu blog,
oeufphilosophique.blogspot.com
#hermetismo#alquimia#gnosticismo#panteĂsmo#final fantasy vii#final fantasy 7#cabalĂĄ#kabbalah#jogos
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MOD Carl's Gameplay Overhaul v1.57 + Tradução | The Sims 4
Um mod destinado a transformar a experiĂȘncia de jogo num nĂvel fundamental. Este mod visa nĂŁo apenas aumentar a dificuldade, mas tambĂ©m adicionar profundidade e complexidade aos sistemas existentes, proporcionando uma experiĂȘncia mais imersiva e desafiadora para os jogadores.
âïž PRIORIZAĂĂO DE AĂĂES: Recursos importantes, como "Vir Aqui" e "Abrir Geladeira", agora sĂŁo sempre destacados nos primeiros lugares, facilitando o acesso Ă s açÔes mais frequentemente utilizadas. âïž Menu Social Aprimorado: O menu social foi reorganizado e significativamente melhorado para proporcionar uma experiĂȘncia de interação mais fluĂda e intuitiva entre os Sims. âïž EmoçÔes Aprofundadas: As emoçÔes agora tĂȘm um impacto mais significativo, com estados de mau humor durando mais tempo e tendo efeitos mais pronunciados. AlĂ©m disso, as configuraçÔes de dificuldade podem ser ajustadas na caixa de correio do jogo, oferecendo opçÔes personalizadas para os jogadores. âïž RevisĂŁo Financeira: Os ganhos de dinheiro sĂŁo reduzidos pela metade, incentivando os jogadores a gerenciarem seus recursos de forma mais estratĂ©gica. As contas tambĂ©m foram aumentadas substancialmente, adicionando um elemento de desafio financeiro ao jogo. âïž Satisfação Baseada na Felicidade: A satisfação dos sims agora estĂĄ diretamente ligada Ă sua felicidade diĂĄria, com eventos positivos ou negativos afetando seus nĂveis de satisfação. a obtenção de satisfação Ă© realizada diariamente Ă s 7h. âïž Desenvolvimento de Relacionamentos: Construir amizades agora requer mais tempo e esforço, com a compatibilidade entre Sims influenciada por seus traços e relacionamentos prĂ©vios. AlĂ©m disso, a interação com amigos e familiares Ă© mais eficaz na construção de relacionamentos do que com estranhos. âïž Aprimoramento de Carreiras: As carreiras agora tĂȘm configuraçÔes de dificuldade ajustĂĄveis, com benefĂcios e desafios correspondentes a cada nĂvel de dificuldade selecionado. alĂ©m disso, habilidades como lĂłgica e carisma desempenham um papel mais significativo no progresso da carreira. âïž Outras Melhorias: Diversas outras melhorias foram implementadas, incluindo a utilidade da habilidade de GinĂĄstica, aprimoramentos em Carisma e LĂłgica, uma versĂŁo melhorada da Poção da Juventude e ajustes em eventos de jogo, como incĂȘndios e cochilos. âïž Prevenção de Roubos: A segurança residencial Ă© agora uma prioridade, com a adição de ladrĂ”es e uma ocorrĂȘncia de roubo se medidas preventivas nĂŁo forem tomadas. Os jogadores devem instalar sistemas de segurança, como alarmes e cĂąmeras, para proteger seus lares contra intrusos. âïž IncĂȘndios Mais Perigosos: Os incĂȘndios representam uma ameça mais realista, com uma maior propensĂŁo para se espalharem rapidamente e causarem danos significativos se nĂŁo forem prontamente controlados.
âïž DOWNLOAD Clica aqui para baixares o mod Clica aqui para baixares a tradução
âïž NOTA: Tens de baixar o arquivo da tradução e deixĂĄ-lo junto com o arquivo do mod. NĂŁo te esqueças que a pasta do mod Ă© sempre colocada no seguinte caminho:
Documentos > Electronic Arts > The Sims 4 > Mods
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Confiantes, devs de EA Sports FC 25 nĂŁo estariam preocupados com novo FIFA
Por Vinicius Torres Oliveira
Estabelecimento de uma marca e trabalho com a comunidade fazem desenvolvedores acreditarem em seu projeto
A Electronic Arts estå bastante confiante no lançamento de EA Sports FC 25 e em sua franquia. Desenvolvedores não se sentem ameaçados pelo potencial concorrente criado em parceria com a FIFA e veem com bons olhos sua marca ao longo prazo.
Durante o evento de revelação do game, a EA comentou sobre suas projeçÔes para o futuro. Algumas delas envolveram nĂŁo apenas o fim da parceria com a FIFA, mas tambĂ©m o prĂłximo jogo suportado pela entidade â supostamente jĂĄ em produção.
Eles também comentaram sobre as melhorias em EA Sports FC 25, principalmente quando comparado com a era anterior. Entre elas, estariam: ajustes na qualidade de vida, reparos de bugs e exploits e mais correçÔes feitas através de feedbacks.
Estamos felizes com a concorrĂȘncia e penso que isso Ă© bom. Ă bom para todos. Queremos ver o que outros jogos de futebol podem fazer. Mas o que posso dizer Ă© que criar um jogo de futebol divertido e profundo leva muitos anos.
Se vocĂȘ comparar [EA FC] 24 e [FIFA] 14 â 10 anos de diferença â hĂĄ muitas melhorias, muitas coisas que vocĂȘ pode ver imediatamente. A quantidade de bugs, a quantidade de problemas [que teve], o jogo [agora] estĂĄ muito mais polido.
E isso leva 10 anos para chegar lĂĄ. EntĂŁo, basicamente, leva tempo, saber o que a comunidade quer. Essas coisas nĂŁo acontecem sozinhas. VocĂȘ precisa ouvi-la. Elas nĂŁo sĂŁo construĂdos sozinhos.
A EA estĂĄ preparando meses de marketing para apresentar as novidades de EA Sports FC 25. Ao longo das prĂłximas semanas, deep divers mostrarĂŁo detalhes aprofundados dos sistemas de gameplay.
EA Sports FC 25 serå lançado em 27 de setembro para PS4, PS5, Xbox One, Xbox Series, Nintendo Switch e PC, com acesso antecipado de uma semana para quem adquirir a Ultimate Edition e 10 horas de preview para assinantes do EA Play.
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